DISCUSSION OUTCOMES IN RED
EDIT 6/12/16: We discussed and decided we would use the "Pullback OR Bail Out" option. Need to decide now if this happens on any successful hit or just on non-Suppression results?
EDIT 10/12/16: Any vehicle with Low Confidence or Confident will Pull back OR Bail Out on any hit.
EDIT 6/12/16: We discussed and decided we would use a card system. So say the German player is losing on the second to last turn, he can pull two cards from the Counter-Attack deck. These will have some unit or support, for example, a squad, a vehicle or offboard support. The player has two turns to benefit from the reinforcement.
The rule may be, on the 3rd to last turn the German player can randomly select one reinforcement card OR on the 2nd to last turn draw 2 cards OR on the last turn draw 3 cards.
Alternatively, studies showed that only 15-20% fired at the enemy in WW2. Maybe 1 dice per THREE?
EDIT 6/12/16: We decided to go with the new rule that all Squad Leaders impart a +1 Reaction DRM to any reaction. This will allow us to simulate that the Allied squad leader was in the maneuver or assault team compared to the German gruppe leader who is in the fire support team.