Sunday, 10 July 2016

Up the Junction - AAR

Corporal Unishment sat in the turret of his Warrior as it clanked along, watching the streets carefully.  It was quiet - too quiet.  There was nobody around, and it was close to mid-day. Burned out buildings around him gave a hint of earlier violence.  The mosque was visible ahead.  He told the driver to pull over just short of the junction; the second Warrior halted just behind. 

"Section 1 will approach the mosque; Section 2 - take up covering positions on the left side of the street".  His men debussed swiftly, and took up positions on either side of the road.  Away from the vehicles, he became aware of angry shouting, growing louder. Suddenly, close by, there were gun shots. 

Unishment's training took over - "Section 1 - take cover in the pub. Section 2 - cover my left. Warriors - move up to the crossroads". 

He kicked down the door, stationing Delta One on the ground floor, while he led Charlie One to an upper floor.  He glanced out the window at the mosque directly opposite; the flat roof was packed with armed men !


Bilal was the first to see them. Helmets and guns. Right across the street from the mosque. Wretched infidels.  Well, there would be no desecrating the mosque today.  Hunched beside him were nine armed men: AKs and an RPG.  He didn't wait to see what the men on the other side of the street were doing: clearly they were coming to cause trouble.  He raised his AK, but before he could fire they were hit with a cascade of fire from the soldiers opposite.  Two of Bilal's brothers dropped in that first fusillade and the rest fired wildly.  In the next minutes they found themselves swamped by the weight of fire coming from the house.  Each time they attempted to fire on the soldiers, another one or two of their men would drop...

Nobby raised his AK and squeezed off a burst at a group of 'Hotakis' trying to get away from him and his men.  One old man went down, and a young boy ran back to help him up; Nobby fired again, and the boy fell over - it was just like one of those video games, or rifle range at the fair ground.  From ahead, up by the mosque, there was more gunfire; for a second, he thought it might be some of his men who'd got in front of him.  And then a tank - a f*cking tank !- poked it's nose around the corner !  Well - the Army wasn't going to protect those 'Hotakis' from the Orkshire Brigade; he sent one team round the back of the school to shoot up the mosque from the apartment opposite, while another moved into the cover of a ruined church.  From the ruined office, he could look up the street and still take potshots from there...


"Corp. Charlie Two here.  Delta Two are in overwatch in the small offices at the junction. They report a bunch of civvies moving your way that someone is shooting at.  My team are overlooking the church yard from behind a wall.  There's a group in the ruined church - can't tell if they're armed or not. We'll keep an eye on them".  Unishment glanced out over the mosque; the guys on the roof were all down, but there were more armed men approaching from his right; he warned his section to keep an eye out...

Aatif was leading another group of Maliki towards the mosque when the firing started.  He ducked off the main street and through the Hotel.  As his men reorganised themselves in the mosque courtyard, they took heavy fire from the upper storey of the pub. Half his men went down; the survivors ran for cover in the mosque. Bursting through the door, they discovered the bodies of Bilal and his team...

Pete Atkins mob charged out the the church, and into the offices; "From there", he thought, "We'll have a good shot at the mosque". Charging up the stairs, he heard voices - were the 'Hotakis' already there ?  Automatic weaponry peppered the wall next to him, but that only angered him.  He and his 'boys' returned fire into the poorly lit room, and were rewarded with screams and yells from inside.  They kept firing; after a few minutes, it was very quiet from inside the room.  Pete cautiously peered in; there were four bodies on the floor, in camo and with helmets.  They were very still. "Oh, sh*t !" he thought. "We're up against the Army".  To confirm his suspicions, two large 'tanks' took that moment to opened up with their guns on the offices from immediately outside.  When the firing stopped, Pete and the survivors crawled towards the staircase. They were halfway down when Charlie Two burst in through the back door and shot them...

Abdul was across the street from Aatif when the gunfire started.  He saw the torrent of gunfire directed at the mosque by the wretched infidel soldiers.  He'd watched Aatif's careless leadership, leaving his men in the enemy's line of fire, and determined that he would do better.  Carefully using cover, his men followed him into the mosque.  Allah be praised, he had lost not a single man, and he was just in time.  He could hear soldiers just outside the mosque, preparing to burst in.  As he braced himself for the assault, he saw a helmeted head at the window; he froze, and, in doing so, saved the lives of himself and his men. A shrill voice, "Sarge, the mosque is packed with them. We can't go in there!"  A murmured conversation, then the sound of boots retreating across the street and, finally, quiet. Around him, his brothers lay dead or dying. But those still alive could be satisfied: they had held the infidel at bay !

OverviewArmy - 16 points
Young Orkshire Brigade - 11 points
Brexitian Islamic Front - 10 points



A close and messy three-sided game, with a bunch of frightened civilians caught in the crossfire.  Against my expectations, the Army player decided early on to employ 'extreme prejudice' against the Islamic Front, who made the mistake of attempting to shoot at him from the mosque.  Retribution was swift - the Islamic Front did not inflict a single casualty, as they were horribly out-gunned. However, they did manage to hold the mosque, mainly because the Army player realised two things; one - close assaulting a building with odds of four to one against was not a good idea. And, two - if he didn't shoot anyone else, he would actually gain points... The Young Orkshire Brigade player took great delight in shooting down unarmed civilians, successfully close-assaulting an Army fire team, and even launching RPG's at the Warriors from a distance. The Warriors extracted their revenge, and the few survivors wisely decided to keep their heads down for the last few turns. Claims of bias were made against the Army for using deadly fire against the Islamic Front, but only using suppressive fire against the YOB's... (There wasn't a lot of difference in the over-all effect). The victory points probably needed reviewing for balance, as the Army won despite inflicting the vast bulk of the casualties... So much for peace-keeping duties.



Thanks to Kevin, Bill and Liam.

Monday, 27 June 2016

Up The Junction

Paul Unishment stood to attention in his CO’s office, and stared fixedly at a point just over Major Zaster’s head while he waited to hear what ‘exciting’ detail he’d been assigned today. Yesterday he’d had to guard a bunch of Portaloos to prevent them from being stolen; the day before he’d been on traffic duty because of the power cuts, and the local police couldn’t spare anyone. The whole country was going to the dogs, and no-one seemed to care – so long as the cars kept moving, and there was somewhere to shit.
“The police are concerned, Corporal”, said Major Zaster. “There’s a lot of anti-immigrant feeling in Badford at the moment. Shops have been looted, houses set on fire, and people badly beaten. The police are spread too thin to do anything about it. They’ve heard rumours that local gangs are getting their hands on guns and intend to use them. I’m sending out patrols to police the streets and protect the peace. The sight of you and your men should act to deter the violence. Current rules of engagement apply – you’re to shoot only to prevent loss of life. Oh, while you’re out there, check out the mosque; footage from the police drone shows a truck delivering several dozen boxes. If they are weapons, confiscate them”.



TQ/Morale D8/D8; Body Armour 1D

Section 1 - Warrior IFV with driver and commander

Fireteam Charlie1

1x Squad Leader with SA80
1x Gunner with SAW (Lt. AP:1/AT:0)
1x Grenadier with SA80 + UGL + Shotgun
1x Marksman with L129
Fireteam Delta1
1x Assistant Squad Leader with SA80
1x Gunner with SAW (Lt. AP:1/AT:0)
1x Grenadier with SA80 + UGL
1x Gunner with GPMG (Med. AP:2/AT:0) 
Section 2 - Warrior IFV with driver and commander

Fireteam Charlie2
1x Squad Leader with SA80
1x Gunner with SAW (Lt. AP:1/AT:0)
1x Grenadier with SA80 + UGL + Shotgun
1x Marksman with L129
Fireteam Delta2
1x Assistant Squad Leader with SA80
1x Gunner with SAW (Lt. AP:1/AT:0)
1x Grenadier with SA80 + UGL
1x Gunner with GPMG (Med. AP:2/AT:0) 
Mission - protect civilians, search the mosque.
Each turn your forces remain on table (max 6)                          10 points
Each civilian casualty suffered                                                 -1 point
Each casualty suffered by your force                                        -2 points
Search the mosque for weapons                                             20 points







Dave ’Nobby’ Mosley had grown up on the streets of Badford in West Orkshire, and, since he was old enough to remember, things had only got worse over time. Nobby’s Dad had worked in the town steelworks, like his father before him. Unlike him, when they closed it down, he’d never found work again. When Nobby left school, they were still no jobs for him or his mates either, and no future. It only made it worse that there appeared to be an endless stream of ‘f***ing foreigners’ moving to Badford, taking the few local jobs at rates that were worse than the dole, and living three or four families to a house. Nobby couldn’t even get work in the portable toilet factory – ‘a real shit job’, as his mate said; Thommo reckoned it was because it was owned by one of those ‘Hotaki c**ts’, and they didn’t want ‘real Brexitians’ working there. They ‘ought to go back where they came from’.
Thommo knew a lot of people who felt the same way as Nobby – bitter and angry, and feeling in need of taking action. The ‘Young Orkshire Brigade’ had started by beating up the occasional ‘Hotaki’, throwing rocks through shop windows, and setting fire to houses, but this had led to a tit-for-tat escalation. Knives and baseball bats were now the norm, and some of Nobby’s mates had been seriously hurt or killed. There also seemed to be more of the ‘Hotakis’ than locals. So when Thommo said he knew a man who could get them some guns, Nobby jumped at the chance (he’d been quite good on the rifle ranges at the fairs he’d been to…). A couple of ex-Army guys called Ron and Reg had driven up from somewhere down south with a truck full of AK74’s, loads of ammo, and three RPGs; they’d even been taught how to use them. (Better than that, Thommo said that it had all been paid for by a ‘well-wisher’). They decided to test their new strength by marching on the mosque, and destroying it – ‘That would teach those Hotakis whose town it was !’
TQ/Morale D6/D10 Irregulars
Team 1
1x Leader with AK74
8x YOB’s with AK74
1x Gunner with AK74 and RPG
Team 2
1x Leader with AK74
8x YOB’s with AK74
1x Gunner with AK74 and RPG
Team 3
1x Leader with AK74
8x YOB’s with AK74
1x Gunner with AK74 and RPG
Mission
Each ‘Hotaki’ wounded or otherwise incapacitated                     1 point
Enter the mosque and destroy it                                                 10 points


Abdul al Maliki had not had an easy life. Growing up in a small village in Malikastan, he had seen many of his friends and family killed there in the ‘peace-keeping’ operation, and the Hotaki invasion that followed. There had been a point where he – or, rather, his mother – had wanted him to become a martyr (Malikastan Week 10 – Save the Day), but God had spared him, and given him a chance to marry and start a family. His wife’s father, Uncle Rafi, had advised him to get out of Malikastan and go somewhere safer (his mother’s ‘life insurance policy’ on him hadn’t yet paid out…), so he decided to go to the West. After all, from what he had seen of their soldiers, if they could give away so many bullets and bombs, they must be rich, and wouldn’t mind giving him some of their wealth. It would be better than herding goats…
It took months to walk to the sea – through several other war zones – and a long wait in a refugee camp. Finally, someone took pity on him and his family, and put them on a plane. He ended up in Badford, just in time to see Grande Brexitia disintegrate, and law and order break down. However, for many like Abdul, this was ‘life as usual’, and they knew that security only came from the barrel of a gun; the Brexitian Islamic Front found many recruits from former refugees, keen to protect their families and new lives from violent thugs. Abdul had fought the Americans, Brexitians and the Hotakis, and was respected by his peers. When he heard that ‘infidels’ were on their way to destroy the mosque, and burn the holy books, he knew that he had to prevent it. Calling his brothers to arms, he led them down the street…
TQ/Morale D6/D10 Irregulars
Team 1
1x Leader with AK74
8x ‘Holy Warriors’ with AK74
1x Gunner with AK74 and RPG
Team 2
1x Leader with AK74
8x ‘Holy Warriors’ with AK74
1x Gunner with AK74 and RPG
Team 3
1x Leader with AK74
8x ‘Holy Warriors’ with AK74
1x Gunner with AK74 and RPG

Mission
Each unbeliever wounded or otherwise incapacitated                  1 point
Prevent unbelievers from desecrating (entering) the mosque     10 points





Sunday, 29 May 2016

99 Luftballon (15mm Force on Force AR)

The ambush was sprung, the infiltrator in the crowd of protesters revealed a Skorpion SMG and opened fire on the US Government agent.  A large front-end loader parked in the field on the left of the convoy surged forward attempting to ram the HUMVEE and cut off the retreat of the convoy.






















It was a fun game.  The board was setup in Western Australia and the two players were in Queensland (nearly 3,700km apart).  I used a smartphone with Skype to show the two players the board.  It worked very well.  We have done a few games like this (Pulp Alley see here) and FOF.

I think using a small number of troops makes this style of play possible.

The outcome was very close, down to the end of the final turn, it could have gone either way.  I think when the ambushers lost initiative it became a lot harder to control.

I was hoping the ambushers would win, getting a few tactical nukes into their hands would have been fun.  Though, I have heard that this was one of two ambushes of convoys carrying tactical nukes...

I do not think we have seen the last of Mr Pig either.